2026 · In progress
Own product · BetaFablecraft
An interactive story app for children. Own product, in beta.

What shipped. Not a metric tile.
Shipped
Product name and illustrated brand direction
Shipped
In-progress app screens
Shipped
Hero artwork used on this site
What it is
Fablecraft is our own product: an app for making illustrated stories for children. It is in beta. It is not a client project.
The problem
Children’s story products often split the writing, the pictures, and the character into different tools. Fablecraft is an attempt to keep that in one place.
Approach
Scan the story loop, shape the brand and the screens, and build the beta. Launch and store links are not done.
Loop steps used: Scan, Shape, Build.
Role
We are designing and building it in-house. There is no outside studio on this project.
Gallery

Fablecraft design (Figma): home screen for younger readers, with Nimbo the mascot and Story, Dress up, Stickers and Bedtime buttons 
Fablecraft design (Figma): home screen for older readers, with missions, badges and a Continue story button 
Fablecraft design (Figma): tablet world picker with ten illustrated story worlds 
Fablecraft design (Figma): Skyburst City world intro on a phone in landscape 
Fablecraft design (Figma): story reader page in Skyburst City with read-to-me controls 
Fablecraft design (Figma): read-to-me mode highlighting the current word 
Fablecraft design (Figma): The End screen awarding a badge 
Fablecraft design (Figma): dress-up wardrobe for the story hero 
Fablecraft design (Figma): tablet collection screen with badges and weekly missions 
Fablecraft design (Figma): bookshelf in the calm night theme
The first full environment is not finished. We are not claiming a scene count.
Still to come
Finished first environment
Not done. This is a gap, not a feature.
Store link
Not done. This is a gap, not a feature.
Video loop
Not done. This is a gap, not a feature.
A public privacy link for the app
Not done. This is a gap, not a feature.
Services
Related
Make it work
A free 15-minute call. No pitch deck, no obligation.