2026 · In progress

Own product · In progress

Sacred Sixes

Our own dice strategy game for the browser. In progress.

Sacred Sixes key art: a marble temple with glowing dice on a central altar

Work in progress. The game has not launched, so there are no player numbers or results to report.

What shipped. Not a metric tile.

  • Shipped

    Playable release candidates for testing

  • Shipped

    Name, logo and colour themes

  • Shipped

    Key art and dice renders

What it is

Sacred Sixes is our own dice strategy game, built to play free in a web browser on a phone or a computer. You roll two six-sided dice, collect what they give you and spend it to inscribe new faces, turning ordinary dice into sacred ones. It is still in development and has not launched.

The problem

A dice game lives or dies on being easy to read. Every face, card and choice has to make sense at a glance, on a small phone screen as well as a laptop.

Approach

One studio covering the whole thing: the game rules and balance testing, the web app, the name and logo, the key art, the dice, and an alternative "Night of Omens" theme. Play-tests decide what changes next.

Loop steps used: Shape, Build, Launch.

Role

Own product: game design, build, brand and art direction.

Own product.

Work in progress. The game has not launched, so there are no player numbers or results to report.

Shaun Bradley

Still to come

Public launch

Not done. This is a gap, not a feature.

Player feedback at scale

Not done. This is a gap, not a feature.

Services

Related

Make it work

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A free 15-minute call. No pitch deck, no obligation.